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Thread Statistics | Show CCP posts - 4 post(s) |

Challus Mercer
Sacred Temple The Gorgon Empire
20
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Posted - 2015.11.05 16:26:49 -
[1] - Quote
CCP Larrikin wrote:Suitonia wrote:A separate script that has reduced range (Maybe 40% of normal) would probably make this a bit more balanced. 37.5km Scrams on T2 HIC is incredibly powerful, and actually stronger than best faction linked heating Lachesis, obviously HICs can't get reps like a Lach can but they still have huge buffers and they will be incredibly problematic for small gangs, especially those without links. Yeah we've got this in our back pocket. We want to see how this works out, and if its too OP we'll introduce a new scrambling script with a shorter range. Such a huge range for a scram is a huge boost to all kinds of camping. Eve doesn't need this at all. It only shifts the meta towards oversized ABs and smaller ships like t3d's, which was already the case. Just reconsider this again please. New script with smaller range would be definitely more healthy decision. |

Challus Mercer
Sacred Temple The Gorgon Empire
21
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Posted - 2015.11.05 16:46:42 -
[2] - Quote
Aiyshimin wrote:So many posts basically saying
"omg I can't kite in my OP linked kiting autism chariot with absolute impunity and feel elite anymore if the enemies have a HIC"
A lot of l33t kiters already use oversized AB's, especially with links. Do you need more of this? Do you think bigger ships like BC's and BS's with MWD are too OP? |

Challus Mercer
Sacred Temple The Gorgon Empire
21
|
Posted - 2015.11.06 07:04:10 -
[3] - Quote
Catherine Laartii wrote:For all the people saying that the long scram is going to be OP, broken, etc. consider this:
It's still only one infini-point per hictor. It's really not that powerful if you're fighting with friends, especially considering that most of these are slow enough to get locked down by a heavy brawler (or several). Not exactly. You can fit a lot of this to a single hictor. Cap booster solves all problems with cap. |

Challus Mercer
Sacred Temple The Gorgon Empire
21
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Posted - 2015.11.06 11:27:50 -
[4] - Quote
Aiyshimin wrote:Inggroth wrote:Sup Larrikin,
are you guys aware that this will push small- and probably medscale meta heavily towards oversized Afterburners? In terms of balance/game design oversized ABs are a thing many complain about already.
Also, just for example: 100mn AB Broadsword with full force multiplication (links/mid-grade snakes) is pretty strong already, and now it would get an ultra-long scram. My suggestion here would be: make focused HIC script subject to the same mobility penalties as the bubble, IMO this would solve at least some of players concerns. Easier fix to this is to make it impossible to fit oversized stuff like propulsion and shield extenders & boosters. So you want to say that the only way to counter long scrams should be cut? How do you suppose then the solo and small scale pilots without scout alt should escape scan res gate camps? |

Challus Mercer
Sacred Temple The Gorgon Empire
21
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Posted - 2015.11.06 14:22:48 -
[5] - Quote
afkalt wrote:Challus Mercer wrote:Aiyshimin wrote:Inggroth wrote:Sup Larrikin,
are you guys aware that this will push small- and probably medscale meta heavily towards oversized Afterburners? In terms of balance/game design oversized ABs are a thing many complain about already.
Also, just for example: 100mn AB Broadsword with full force multiplication (links/mid-grade snakes) is pretty strong already, and now it would get an ultra-long scram. My suggestion here would be: make focused HIC script subject to the same mobility penalties as the bubble, IMO this would solve at least some of players concerns. Easier fix to this is to make it impossible to fit oversized stuff like propulsion and shield extenders & boosters. So you want to say that the only way to counter long scrams should be cut? How do you suppose then the solo and small scale pilots without scout alt should escape scan res gate camps? See what's fundamentally wrong here is that you're inferring that dying to a prepared group when you are alone is somehow "bad" or "wrong". Ed: I should clarify that this is not just you, the quoted poster, this attitude is rife across this thread. "zomg, that gang of prepared pilots who outnumber me might actually kill me! THE HUMANITY!"
Dying in a fight is not a problem. Pvpers die a lot. The problem are the game mechanics that have (almost) no counterplay like this new scramblers on hictors with insane length. Sure the recons have similar abilities but are much expensiver and easier to kill even if you fight solo against a blob(http://kb.serpent.is/battle/r293011/) kill a hictor in this way will be impossible.
On top of that such heavy tacklers will make frigs even more obsolete. As i already mentioned im my previous posts - l33t pvpers won't be hurt much by this change, coz they have scouts, links and 100mn ab fits, but new players without all of this gonna feel pain, a lot of pain.
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Challus Mercer
Sacred Temple The Gorgon Empire
22
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Posted - 2015.11.06 16:39:52 -
[6] - Quote
Lady Rift wrote:Challus Mercer wrote:afkalt wrote:Challus Mercer wrote:Aiyshimin wrote:
Easier fix to this is to make it impossible to fit oversized stuff like propulsion and shield extenders & boosters.
So you want to say that the only way to counter long scrams should be cut? How do you suppose then the solo and small scale pilots without scout alt should escape scan res gate camps? See what's fundamentally wrong here is that you're inferring that dying to a prepared group when you are alone is somehow "bad" or "wrong". Ed: I should clarify that this is not just you, the quoted poster, this attitude is rife across this thread. "zomg, that gang of prepared pilots who outnumber me might actually kill me! THE HUMANITY!" Dying in a fight is not a problem. Pvpers die a lot. The problem are the game mechanics that have (almost) no counterplay like this new scramblers on hictors with insane length. Sure the recons have similar abilities but are much expensiver and easier to kill even if you fight solo against a blob( http://kb.serpent.is/battle/r293011/) kill a hictor in this way will be impossible. On top of that such heavy tacklers will make frigs even more obsolete. As i already mentioned im my previous posts - l33t pvpers won't be hurt much by this change, coz they have scouts, links and 100mn ab fits, but new players without all of this gonna feel pain, a lot of pain. you lost a battlecruiser to a gang and managed to take out a cruiser. doesn't show anything other than the fact that Lachesis got lazy or cocky just wait till Missile disruptors are in game and you wouldnt of been able to hit anything there. That's true, BC's and BS's are really bad in this meta but with enough skill you can do at least kills like this. I see no logic in needing them even more by introducing long scrams so that no one can use any mjd's anymore. Don't see bow it improves our gameplay.
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Challus Mercer
Sacred Temple The Gorgon Empire
22
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Posted - 2015.11.07 14:27:54 -
[7] - Quote
Anthar Thebess wrote:Have any one thought that this scram range is intentional. We will have capital sized MWD , and dreads moving almost 1200m/s So to balance the capital meta we need to breake the small scale meta? Excellent plan! |
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